Ryan Wagget

Product Designer

A guy I made in Blender.

A guy I made in Blender.

Ryan Wagget

Product Designer

A guy I made in Blender.

Increasing Digital Extremes’ Revenue With A Data-Driven Redesign

How I leveraged user data to redesign Digital Extremes’ website product pages to increase their conversion rate by 2%.

How I leveraged user data to redesign Digital Extremes’ website product pages to increase their conversion rate by 2%.

Simplifying A Complex Sign-Up Flow Without Increasing Support Tickets

How I redesigned Soulframe’s sign-up flow to accommodate for multiple user types without receiving any increase in customer service tickets.

How I redesigned Soulframe’s sign-up flow to accommodate for multiple user types without receiving any increase in customer service tickets.

Turning A Complex Fantasy Video Game Into An Easy-To-Use Design System

How I dramatically shortened the timelines of our projects by creating and utilizing a library of responsive UI/UX components based off of a fantasy video game.

How I dramatically shortened the timelines of our projects by creating and utilizing a library of responsive UI/UX components based off of a fantasy video game.